Metroid: Zero Mission: Clipdata Hack is a modification for the Game Boy Advance, utilizing Interdpth's Zero Fission editor. This hack introduces four new types of clipdata, enhancing gameplay mechanics. New features include low gravity, high gravity, sliding floors, and quicksand. The specifics of each clipdata type are detailed in the accompanying readme. Potential updates for further enhancements are anticipated.
A hack for those who use Interdpth's Zero Fission editor (Now known as Double Helix) which creates four new types of clipdata for you to use when editing Metroid: Zero Mission. New clipdata types include low gravity and quicksand among others. Which numbers the new clipdata types use and additional information are covered in the readme.
Possible improvements could be added to this hack but I need ideas for new clipdata types.
--this Hack Could be extended--
Created by: Trunaur68
Programs used:
-VisualBoyAdvance
-Hex Workshop 4.2
Effects:
-Clipdata 98 is a low gravity square
-Clipdata 99 is a high gravity square
-Clipdata 9a is a floor that slides you right
-Clipdata 9b is a floor that slides you left
-Clipdata 9C is quicksand
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