Pikmin: Pikmin PAL 60hz Patch is a modification for the GameCube version of Pikmin, designed specifically for the European PAL release. This patch converts the game's display from PAL 50 format to PAL 60, enhancing the resolution from 576i to 480i and increasing the frame rate from 25 fps to 30 fps. The patch is available in both IPS and xDelta formats, allowing users to choose their preferred method for application.
PAL 50 is an infamous format if you live in Europe, and you were into games between the eighties and the mid two thousands.
This hack changes the game’s PAL 50 format and instead makes it PAL 60 by default, changing the resolution from 576i to 480i; and making it run at the original speed it should work, instead of running around 16% slower (In this case, from 25 fps to 30).
Included are both IPS and xDelta patches, so you can choose.
Huge thanks and credits to Ralf@gc-forever for his original code.
REMEMBER TO ALWAYS MAKE A BACKUP BEFORE PATCHING, JUST IN CASE!
This patch is for the european version of Pikmin 1.
There are two patches :xDelta and IPS. You can use LunarIPS and
xDeltaPatcher to patch this ISO.
Once it finishes patching, the game won't run at PAL 50, and instead
it will be a PAL 60 by default.
Works on Nintendont; 480P compatible
The game starts up at 480i, if you force
480P on Nintendont, it will but at 480P.
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