Castlevania: Castlevania Empathy is a modification of the original Castlevania designed for the Nintendo Entertainment System. Utilizing the Stake Level editor, this hack alters enemy placements, level designs, and visual palettes. Notably, Simon's sprite has been redesigned. The stopwatch sub-weapon now costs 10 hearts, while overall difficulty remains comparable, with select challenges slightly increased.
This is a level hack made using the Stake Level editor.
Every level in the game has been changed to some extent, both platform and enemy placement as well as the level palettes for each stage.
There has also been some tweaks to the sprites for the axe, big heart, and the zombie.
Simon's sprite has been completely changed from the original.
The stopwatch sub-weapon now uses 10 hearts.
The difficulty is mostly the same as the original if not a little easier, although there are some more difficult sections such as the medusa heads in stage 2 or the area before Death in level 5.
1.1:
Castlevania(U)(PRG 0).nes
No-Intro
File SHA-1: A31B8BD5B370A9103343C866F3C2B2998E889341
File CRC32: 39C879BB
ROM SHA-1: EE09B857C90916EDD92A20C463485A610B0A76FD
ROM CRC32: AC1AA8F
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