Super Mario Bros.: Mario Random Enemies is a modification of the classic Super Mario Bros. for the Nintendo Entertainment System. In this hack, enemies and levels are randomized, featuring a death counter instead of a life system. Enemies spawn unpredictably, with various behaviors including random transformations and jumping. The game introduces dynamic hazards and altered level layouts after each death or completion, enhancing gameplay unpredictability.
This hack is all about random enemies and levels.
- Death counter instead life
- Enemies spawn randomly (except firebars)
- Speed firebar is randomly
- Enemy have 50% chance get transformed after stomp
- Lakity spawns hammers and different enemies
- Plants spawns hammers
- Enemy can jump randomly
- Level changes to random level after death or finish(except warps)
- Some platforms can fall randomly
- Hammers and fireballs have random speed
Database match: Super Mario Bros. (World)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
File CRC32: 3337EC46
ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
ROM CRC32: D445F698
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