The highly anticipated Hollow Knight: Silksong made its grand debut yesterday, priced at an enticing $20 / £16.75. However, this affordable tag has sparked a debate among developers, as several have voiced concerns to Eurogamer, suggesting that such a low price may cast a shadow over their own indie projects, which come with slightly heftier price tags. It’s worth noting that Team Cherry operates with a core group of just four members, supplemented by some contracted assistance, while AAA titles often boast teams of over a thousand. As we move forward, it’ll be fascinating to see if Silksong’s pricing strategy influences the future landscape of video game costs.