Pokémon Ranger: Retain Loops is a modified version of the Nintendo DS game Pokémon Ranger. This hack enhances the capture mechanics by allowing players to retain previously completed loops after a capture line breaks. Other adjustments include increased loop requirements for capturing Pokémon, the removal of stun effects, and an updated capture indicator. The overall game balance is tailored to accommodate these changes, while the original text and tutorials remain unchanged.
This hack makes the capture system closer to the sequels by allowing you to retain the loops you've done when the capture line breaks. So for example instead of 10 consecutive loops you can now do 2 sets of 5 loops to capture a Pokemon. There are also other changes made to balance the game around this change.
Other changes:
- Increased the number of loops required to capture Pokemon
- Stun that occurs when you let go of the capture line has been removed
- Flee button is now available outside of stun (since that no longer exists)
- There are no bonus loops. Pokemon are automatically captured as soon as their loop count has been reached
- Pokemon start blinking when they're 2 loops away from being captured rather than 3
The game's texts and tutorials have not been changed to reflect these changes.
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