Cacoma Knight in Bizyland is a platform game for the Super Nintendo that blends action and puzzle mechanics. Each level consists of a single screen depicting a vibrant landscape that transforms into a corrupted version. Players must clear a specified percentage of enemies and obstacles, defined by a "Qualify" target, to advance to subsequent levels, combining strategy with skillful gameplay.
Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town. The image will then fade into a "corrupt" version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a "Qualify" target that shows how much of the screen must be cleared before the game continues to the next level.