Super Metroid: Super Metroid: Dependence SNES

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Super Metroid: Dependence is a fan-made level design hack for the Super Nintendo Entertainment System, enhancing the original game with a focus on non-linear room layouts. It introduces strategic branching paths and requires the spring ball item. Save points are scarce, making savestates advisable. Map icons may be misleading, yet the overall design remains faithful to the original game's intricacies.
Time to Beat
Main Story 7h 27m
Main + Extras 8h 16m
Speedrun Avg 1h 29m
Release Date
Feb 27, 2007
18 years ago
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Super Metroid: Super Metroid: Dependence ROM

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